Vile Flesh

Vile Flesh is a 32-level megawad created entirely by Gwyn Williams and released on 24th of May 2004. A demo version was released earlier in 2003. It requires a limit-removing engine and comes with an external DeHackEd patch to change the level names and text screen stories.

The mod provides its own original soundtrack, composed specifically for it, for a total of 24 new songs, eleven of which are reused once: MAP02 song on MAP31, MAP05 on MAP19, MAP07 on MAP28, MAP08 on MAP23, MAP09 on MAP25, MAP10 on MAP20, MAP11 on MAP22, MAP12 on MAP29, MAP13 on MAP27, MAP15 on MAP24, and MAP16 on MAP26. The songs are not given titles.

In 2018, Vile Flesh was included in the Top 25 Missed Cacowards.

Levels

 * MAP01: Administration
 * MAP02: Nuke Storage
 * MAP03: Processing
 * MAP04: Mainframe
 * MAP05: Outpost
 * MAP06: Secure Area
 * MAP07: Labs
 * MAP08: Gateway
 * MAP09: Weapons Bay
 * MAP10: Beacon
 * MAP11: War Rooms
 * MAP12: Cliff Face
 * MAP13: Subterrainia
 * MAP14: The Pits
 * MAP15: Village
 * MAP16: Cathedral
 * MAP17: Guard Towers
 * MAP18: Boneyard
 * MAP19: The Pillars
 * MAP20: Demon Seed
 * MAP21: Flesh Mill
 * MAP22: Ungod
 * MAP23: Return Ticket
 * MAP24: City Center
 * MAP25: UAC Headquaters
 * MAP26: Service Tunnels
 * MAP27: Dimension Shift
 * MAP28: Tower Block
 * MAP29: Earth Siege
 * MAP30: Hell Revealed
 * MAP31: Rough Draft
 * MAP32: Spider Web

Built-in demos
This WAD features three built-in demos. To view them, DEMO2 requires Doom II v1.666 while the other two require a Boom-compatible v2.02 source port. The demo levels are:

Compatibility note
Although the wad doesn't take advantage of any Boom features, the use of a Boom-compatible source-port is recommended to ensure the levels function as intended.